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Showreel

Live-Action Showreel

2020-2024

Includes live-action compositing with practice of 2D and 3D asset integration, matte painting, tracking, clean-plating, keying, and general beauty work.

Primary Tools:

Nuke, Photoshop, Katana

EVIL

EVIL

Episodic TV Series

Provided compositing work, including keying, set extension, 2.5D projections, paintwork, and 2D/3D asset integration.

Primary Tools: Nuke; Mocha

Paintout of mouth and leg features; Replaced legs with 3D asset and integrated wings; Add-in of body in lower frame​

Keying; Applied DMP with 2.5D projection setup; Applied additional grunge to windows; adjusted reflections to match new exterior DMP

Power Book

Power Book III: Raising Kanan
Power Book IV: Force

Episodic TV Series

Provided extensive compositing work, including 3D FX integration, paintout, actor replacement, muzzle flashes, and general enhancement. 

Primary Tools: Nuke, Mocha

Paintout; "Shattering" windows; bloodpools applied to actors; 3D FX integration and color

Full actor replacement; Actor asset with correct angle was not provided, so collaboratively worked with a team to build it onto the existing actor, altering his facial feature and body to better match. DMP integration and enhancement and hair matte.

Enhancement to existing hand to develop a "frozen" effect. Applied additional ice crystals and integrated FX.

Tracked and re-built existing wounds to better match scene consistency. Used a mixture of 2D and 3D blood assets to establish the blooming effect for the blood. 

Osiris

Osiris

Feature-length Film

Provided compositing work, including keying, set extension, 2.5D projections, paintwork, particle effects, blaster shots, blood fx, and 2D/3D asset integration.

Primary Tools: Nuke; Mocha

Applied blood hit FX; Blood on container and floor; Blaster wounds; Blaster shots; Muzzle flashes; Background set extension. 

Spark particle effects and lighting integration.

Blaster shots and hits; Spark FX; Wall damage.

Muzzle flashes; Lighting integration; Blaster FX; Wall damage; Shell ejections.

Spark and blaster FX.

Background set extension.

Window frame replacement; Shadow paintout; DMP for additional sidewalk and curb; Grass paintout; Trash cleanup.

Government Cheese

Episodic TV Series

Provided extensive compositing work, including DMP, tracking, set replacement, and paint work.

Primary Tools: Nuke, Mocha

DMP replacement; Bush size reduction; Reflector paintouts.

Manifest

Manifest

Episodic TV Series

Provided compositing work that included the integration of a 3D airplane asset, cleanup, and set extension.

Primary Tools: Nuke

Integrated 3D plane asset; paintout and integration of background DMP; Brightness shifts during lightning strikes.

A Deadly Legend

Enhancement of existing makeup; Darker circles applied around the eyes; Reddened iris.

A Deadly Legend

Feature-length film

Provided extensive compositing work, including 3D asset integration, makeup, color correction, and integration of 2D effects. 

Primary tools: Nuke, Mocha

Lighting Academy

Lighting Academy

Student Projects

Responsible for the lighting and compositing of 3D assets. Using HDRIs, matched lighting to existing footage to fully integrate creatures.

 

Primary Tools: Nuke, Katana 

Shot12.png
Shot13.png
Apocalypse

Apocalypse

Personal Project

Personal project to tie into a music video. Responsible for DMP integration, tree replacement, and environment enhancement. 

Primary tools: Nuke, Mocha

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